![]() ![]() ![]() Overwritten header bytes are 90 AE 4B 4A 59 4A - but after some investigation I've found it doesn't really have any protection-related significance, since I have another game with the same bytes here but completely different trap addresses and mirroring. There really isn't that much rhyme or reason to which ones have the bug and which don't. And this game has the music bug, despite being a fairly late-on ID. Today's "new" game comes with a loose Lord of the Rings theme. The Lord of the Rings IV - The Fellowship of the Ring ![]() Dumps will probably come a bit slower from now on, since most of everything I have left has the second-version protection with trap addresses, which takes a bunch of trial and error to work around. Sintax GBA time again! There are so many of these. The title screen just says "Fighter Sonic", but the box and cartridge call it "Sonic 3: Fighter Sonic", which probably means it came out between Sonics Advance 2 and 3 and they were trying to pass it off as the real third game.ĭownload: Sonic 3 - Fighter Sonic (Unl) (Eng). Sonic just strolls along shooting out spin-dash sprites and it's just like every other one of these games. So how about Sonic's trademark speed? Did Sintax buck expectations and stick a rocket up the arse-pipe of their tired old engine? Well. They even pre-empted Sonic 4 in taking the series back to basics there's no Tails, no Knuckles, no Johnson the Octopus, not even my boy Big the Cat - the only playable character is ol' Blue Bollocks himself. Sintax would never turn their back on that kind of reflected glory. well, it's just this again.Ī video has been posted purportedly showing another Sintax Crash GBA game called "Crash Bandicoot 3: Warped", but the level shown also appears later in Crash IV, and no cartridge nor title screen has yet been sighted with the Crash 3 title, so nobody is quite sure if that version really exists or if it was a mistitled video of Crash IV.ĭownload: Crash Advance IV (Unl) (Eng). Unfortunately, the similarities end there - while Crash II Advance was a decent attempt to recreate Crash Bandicoot's gameplay on GBC, Crash Advance IV is just. You may remember their GBC game 2003 Crash II Advance, which featured a similar title screen to this game (both being based on the one from the official GBA game "Crash Bandicoot: The Huge Adventure"). But fortunately Rib came through! Thanks once again for allowing me to repost these here!Įveryone's favourite jorts-wearing bandicoot makes a return visit to Sintax-land. These are definitely two of the most-wanted Sintax games, being attached to popular series and also being some of the earliest ones to be documented in video form. ![]() Got two more Sintax GBA games dumped by RibShark today. ![]()
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